Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, February 14, 2014

Max Update (Complexity that Engulfs)

I have been trying to talk about Max for months.  For years now.  I've wanted to share an update, and tell people what is happening.  So they'd know.  I've wanted to talk about how it feels so I can deal with it.  It has gotten in the way of nearly everything else I want to say.

Did you know I have over a dozen blog posts started, which I cannot figure out how to finish?  Seriously, when I open up the blogger dashboard, I have an entire screen of Draft.

What happens is I sit down and start to write, or I upload a couple of photos I like, and Max drifts into my mind, like a fog that obscures the details of a landscape.  This huge thing that's invisible when you look at it up close, but when you try to see through it, everything else turns gray and disappears.  I can't will it away, my vision is clouded. I write a little something, furtively trying to clear the fog from my mind, become lost in the complexity of my life, and give up, thinking I'll try again later.

There is a computer game series called "Civilization" that is popular.  There is an organization called "Humble Bundle" that puts together collections of computer games and sells them to raise money for charity.  It's a niche audience, but they've raised some ridiculous amount of money.  Seriously, over the years they've been selling bundles of games, they've collected, like MILLIONS of dollars.

My kids all know that I think it's silly to spend money on something new when you still have something old that works.  This is like triple-true for video games.  But the Humble Bundles always put these cute videos together marketing the collected games that are fun to watch.  So I went and watched this one, even though I know I'm not going to buy a new game.

And I wept.  As soon as the video started, I saw the little bug in the lower right-hand corner indicating that the music would be "Baba Yetu", a piece of music from the Civilization IV soundtrack.  It's a Swahili translation of The Lord's Prayer.  It's also a song that Max used to sing with the Maryland State Boychoir.  I cannot hear it without seeing his performance of it in my mind  The transporting smile on his face of concentration and joy as he sings so beautifully.  How I miss that.

That very thing is what happens over and over.  I know we should not be defined by the trials in our lives, especially not by the trials happening to someone else.  It has been such a hateful, heartbreaking, horrific experience with Max, that has no end in sight.  It it is SO hard not to get lost in the discursive thoughts about him and what is going on with him.




But crying about it seems to make it easier to write about it. Max is currently in rehab.  A locked-door, no contact with the world rehab.  He'll be there until February 19th.  After that, his living arrangements are hazy.  He might end up in a half-way house waiting for a bed to open at a residence facility that can treat him.

He's been diagnosed as bi-polar with psychotic features, specifically delusions.  He's also a drug addict.  The two things feed each other.  His delusions are rooted in a belief that when he is high, he has experiences with higher planes of existence.  Beings of great, god-like power.  Insights that relate to the future and our place in the universe.  He knows we disagree, he knows that his caretakers disagree, but that's the grave power of a real delusion; to the person experiencing it, it is very real.

A key feature of most addiction treatment programs is the 12-step sobriety plan, which holds as a central figure of its process that the addict needs to focus on a higher power to give the addict strength to control the addiction.  Can you see the dysfunctional feedback loop here?  Max thinks his most intense and visceral experiences with any "higher power" have occurred while he was high.

I think it's important to emphasize that 12-step programs are not necessarily religious.  They certainly can be, they're set up so a participant's religion fills the role of the "higher power" required.  But it doesn't require the participant to have a religion, or even to believe in God.  It requires the participant to have a commitment to something greater than themselves.  It can be the concept of family, or friendships, or it can be patriotism.  Something that connects the addict to an elevating community.

And I worry that Max has so effectively cut himself off from all the available community.  Before Thanksgiving last year, he was admitted to a residence facility that specializes in dual diagnosis treatment.  Max's problem is that when he uses drugs, it's not necessarily because he's relapsing as a drug-user, but rather that's he's symptomatic of his bi-polar delusions.  So when he repeatedly relapsed, he was terminated from the program.

Our kids are born to us, and we are so desperate for them to live, to be happy, to thrive, succeed.  The night Max was terminated from his residence program Maryland experienced record-breaking cold.  A county welfare agency put him up in a hotel with hundreds of other homeless people to get them out of the elements as part of a public health emergency.  We scrambled to find him a rehab that would take his insurance, and my Dad secured placement for Max (via a generous grant) at the rehab he's at now.

My desire for Max is that he live.  I also want him to be happy and functional.  I want him to come back.  I want someone to tell me the ways he is still valuable.  I want to enjoy his company, I want to be proud of him.  But these days, often my every parental instinct is honed to a sharp-edged urgency; I just want him to not die.

I want people to know what is happening.  In case they want to help, or to accurately pray for Max.  I don't want to make Max feel like I am shaming him.  I think Max wouldn't mind honest sharing of what is going on.

Almost two years ago, I posted about Max, and wondered, "Who knew we had a such a capacity to grieve and continue living?"  We continue to live.  We will continue to love.

Saturday, April 23, 2011

Gamers!


I have a whole household of them.

The linked article above makes some interesting claims. Intuitively, I agree with most of them. I think game-playing is one of those wholesome recreational activities.

My versions of some of her points;

1. Don’t play more than 21 hours a week; HAVE A LIMIT! Do other things first, don't let the game take over your living.

2.Playing with real-life friends and family is better than playing alone all the time, or with strangers; I know people who play a lot of XBOX or PS3 or Wii games online against strangers and really enjoy themselves. I don't think it's bad to cultivate the ability to play with people like that. But it's better to play with people you know; develop those already-existing relationships.



3. Playing face-to-face with friends and family beats playing with them online. This is a toughy for me, because I love playing with my kids online. But I am also certain that they are better when we play in person. And the (perhaps not-so-obvious) point should be made; games are not ALL computerized!

(This game seems to involve the person who is "it" sitting in the middle of the trampoline and rolling back and forth, trying to tag someone)



4. Cooperative gameplay, overall, has more benefits than competitive gameplay; that sounds pretty simple, right? Is it more fun to play with someone or against them? I'm not discounting the importance of healthy competition, but emphasizing the importance of team spirit and sportsmanship.

5. Creative games have special positive impacts; have you ever watched kids build a world out of legos? Or created a creature in a game? The thrill as they make something should be one of the goals of recreation!


2 other important rules:

* You can get all of the benefits of a good game without realistic violence – you (or your kids) don’t have to play games with guns or gore; this is a big deal to me. I despise games (and movies, and books, and songs, etc) that are grotesque for no good reason. We can do without that, thank you.

*Any game that makes you feel bad is no longer a good game for you to play. There are lots of "game" events that make you feel bad; measure your emotions when you play, and when you are done. Positive experience? Good feeling? Be a self-aware consumer of recreation!